OK, we fibbed - we released just one more update before Kickstarter. Go, proactivity!
There are a few key changes in this one, so be sure to grab it and check it out.
- itch.io: http://abyssal-arts.itch.io/city-of-the-shroud
- GameJolt: http://gamejolt.com/games/city-of-the-shroud/86902
- indieDB: http://www.indiedb.com/members/shibusuke/downloads
Remember to back us on Kickstarter on February 2, and be sure to tell your friends!
0.0.7 Patch Notes
- New Ability: Changed Gunner's Firing Squad to Flamethrower, which deals damage in a cone in the direction of the target
- AI should be much more beginner-friendly
- Design Change: Movement now only costs 1 AP unless there is an enemy within range of the selected character (this speeds up the start of battles and avoids kiting)
- Your inventory is now stored in a magical place called 'the cloud'
- No more programmer art gems! Now using real artwork!
- Minor UI adjustments
- Under-the-hood prep for our Kickstarter on February 2